![]() Originally posted by Naughty Mouse:Also agreed on that, win/loss factor plays a big roll.īut in the Bloodbowl history, allot of teams never cared about winning also, there are tons of stories of Orc teams and such only playing to beat up on the other team, actually making a touch down was secondary to them. In my opinion the Agility 3 for the Strength 4 guys is the key factor for them being so tough, specially at mid level.Īt higher level a well managed quick team can beat them, but may lose a player or two while the chaos guy just loses, gains some points, but rareley gets injured against these quick teams. Plus Chaos of course has the claw mutation, that once they have it allows them to steady level by inflicting injuries.Īll of this would not make them nasty, but now you add the tenacle mutation that gives them a pretty good chance of catching people trying to get away from them and you have a near perfect team.Īll you need now is one or two guys that concentrate on some ball skills and you can even work out passing games. So their initial progress is very slow untill they get Block, and other skills to allow them to be effective in combat. This allows them to easily get the first Block skill, giving them later a great advantages in combat.Īll other races with strength 4 guys have 2 or even 1 agility, this guys can only level up if they get lucky with injuries or really lucky with a ball being fumbled onto them. ![]() All of their guys have 3 Agility, meaning all of them have a pretty good chance to pick up a ball and score a touchdown. This is one of the biggest advantages for the Chaos team. Agility helps you level a character that falls behind since you can pass balls to him and he can score touchdowns. Been looking at all the teams, and one item stood out.
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